About Me

Hi! I'm Léo, a game and tools programmer from France, and I've been making games since I was a child. I'm currently working at Shiro Games as tools programmer. I graduated from CNAM-ENJMIN.

Here you can see some of the projects I've had the opportunity of contributing to, and some of the personal fun things I've been working on. I have a strong perseverance for learning new things and taking on challenges.

If you have any questions please feel free to contact me!

My Resume

Professional Projects

UFO Robot Grendizer

Gameplay programmer at Endroad. Actually working on UFO Robot Grendizer.

  • Unity Engine
  • C#
  • ECS
UFO Robot Grendizer

Overheat

First year school project at CNAM-ENJMIN.

  • Unity Engine
  • C#
  • Eye-tracker
Overheat

Tribe of Dawn

Second year school project at CNAM-ENJMIN.

  • Unreal Engine
  • C++
Project 3

Personal Work

Grass

I'm currently working on creating optimized grass.

  • Unity Engine
  • C#
  • HLSL
To The Sun

Minicraft

This project is an CNAM-ENJMIN school project where the goal was to become familiar with shaders, procedural generation, OpenGL, and low level game engine code.

  • C++
  • Shaders
To The Sun

To The Sun

One week project I did for fun. Released on PlayStore.

  • Unity Engine
  • C#
  • Android
To The Sun

The Egg Game

First Game I did. Released on PlayStore.

  • Unity Engine
  • C#
  • Android
The Egg Game